Figma is a feature-loaded design tool with tools designed to help users mockup, edit and design websites. The platform takes a more collaborative, cloud-based approach to design, which means it allows team members to design simultaneously and give each other continuous feedback as they work. This makes collaboration simpler and more effective. A free plan is available on Figma, however, premium plans offer more extensive tools and robust capabilities for web design and development as well as collaboration.
Figma is also often used as Wireframing of choice in UI/UX Design and Product Management tech stacks.
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Deployment | Cloud / SaaS / Web-Based, Desktop Mac, Desktop Windows, Mobile Android, Mobile iPad, Mobile iPhone |
Training | Documentation |
Languages | English |
The first and the main advantage of this tool is that it's free. But nevertheless it has lot of tools to simplify life of designers. Components give you ability to change same particular parts simultaneously in all makets for all devices. Great devices simulator. Lot of hotkeys to arrange elements. Grids for arranging elements are also very useful.
Sometimes it stucks and need internet connection to save your project. Components with different icons for different cases not so easy to implement. I should put all icons in single component and then turn them on/off in particular cases. Additional difficulties is for one component for different screen sizes - need to copy previous design in separate project, recreate components, adjust components for mew size and then put them back to the main project. In most cases components become the pain.
Adaptive web and mobile design. Gift cards. Logos design
Figma feels like using Illustrator, except it's completely online and collaborative.
It's focused more on web design than illustrations. Not unusual to use another app to make logos or fancier illustrations, though Figma is still capable.
The back-and-forth of design iterations for websites is already a lengthy process. Figma makes the process way easier by making it easy to collaborate and discuss.
Prototype, wireframe, UI design, UX design,
not at all now figma is one of the best tools for uiux designer
design, uiux design, printing , mobile app, web app, logo, branding, banner, brochure, card
I like to much the interactive components, because this able us to make prototype with many interations in a screen
I dislike the branch feature is disabled on professional type account.
the Figma able us to create a uniform design across all teams.
Live collaboration. Full vector editing. Synced component libraries. Slick prototyping. And it's all UX-first, built from the ground up for distributed teams, so there are no weird workarounds or hacks. Plus, given it's effectively a webapp, updates roll out frequently, so the tool always stays/feels relevant. Even better is that PM and Engineering teams don't need to pay for another tool to get access to what they need in Read-only mode. It's a gamechanger of a product.
Said updates can sometimes break things if you're not careful. Performance can suffer with large files, but with some creative page management, you can mitigate this issue. Payment plans are a little confusing, especially as it relates to design system management on the Enterprise plan; it can be unclear what the benefits of upgrading are.
I build your run-of-the-mill wireframes, high fidelity designs and UX prototypes - the bread and butter of a UX designer's work. I also do graphic design and craft icons, all without switching tools. I save so much time by not having to use multiple tools, export redlines, and save multiple versions of a file. It's incredible.
Figma does great work on component-based design and prototyping. We were also using Miro to manage teamwork. Together with FigJam, we now manage everything from here.
It's slow when I share a screen from zoom while collaborating. I think they are solving this problem day by day.
We use it as a brainstorming center for mobile application design and team. We finalize all prototyping methods here by gathering our work in Figma.
Foremostly, the tool being a web-based one makes it a very powerful alternative to memory-heavy software. Intuitive UI, top-notch collaboration & sharing capacities, quick prototyping & demonstration—have made Figma nearly replace all the other general-purpose design tools.
Even after being a web-based tool, Figma by no means is lighter on your machine. It nearly hangs your PC if you do not download its web app. Optimization could be surely made on that front.
Figma is our go-to tool for nearly all the Design and UI/UX requirements currently. We only shift to other tools, if the requirement is very specific and beyond the scope of Figma, such as making an animated GIF, or editing videos.
Figjam eliminated the need for third-party collaboration tools. Audio just got added; it is a time saver and gets rid of all the meeting clutter. I love that Figma has options for different pages. The implementation of rulers is simply amazing..
Component states are hard to create. Performance and scrolling on mac are far smoother as compared to Windows. I have problems sorting and managing my projects; all projects keep appearing in recent and clutter my screen. Animation is far superior in adobe XD
We use Figma to create wireframes and test out functionality before our product goes into production. It helps us improve designs and saves us a lot of time before heading to development.
Real-time collaboration is very helpful while working in a remote environment. Also, as a developer, Figma helps you with code snippets of the designs.
- The mac application is a bit heavy, though there have been significant improvements lately, it still consumes a lot of CPU/memory resources. - There is no good way to check Figma designs on an iPad or mobile phone. Even a read-only mode for mobile/tablets would have been really great.
We are building user experiences with Figma. Through Figma, our designers are collaborating with each other in a much richer way. Our design systems have been set in Figma for everyone to reuse.
I really like Figma for team collaboration. UX/UI designers are able to quickly and easily share their work with higher management.
There's nothing I dislike about Figma. It has been a really helpful platform.
Mainly problems related to UX/UI design.
There are so many praises that I can sing about Figma. From the software being totally free, to the easy and simple interface but what truly makes Figma great is the community tab. Expert and professional sharing files that none of us even in the best world you have ever have access to. You can learn anything from the UX or UI field by just playing with these files.
I would say that sometimes I wish that Figma could auto-generate design systems for us or the grids would be easier. But that just me.
Figma just makes me a better designer. The community out there really helps me serve my clients better.
I was looking for wireframe sketcher tools on the internet. Since I am a professional SQA and BA, I need initial interactive mockups to design for my development team. Then, I read over the internet how Figma worked like a charm for other professional organizations and achieved fantastic product designs. I researched how to use it, got tons of tutorials on the internet and youtube platform. As soon I jumped into it and exploring it, I instantly fell into love with it. The ease of use, flexibility, and auto-save features are incredible.
Are you serious? There is nothing to dislike about it. You can only love this free tool; tons of tutorials are there on the internet. Once you use it, you will only love it.
Time-saving, unique, and futuristic interactive designs for my web and mobile applications, what else do you need?
Easy to understand components follow my cursor when clicking on a profile icon Component tree and details open on click of component
Not having grouping option and it creates problem while we create multiple screens in single file taking too much memory should optimize at the memory level
UI/UX screen to visualize feature and create a web page on that
You only need one tool to design and prototype, no need to export your design to another tool to check the interaction.
I have not found something I really dislike. I sometimes have to redo stuff but I consider that a learning journey.
I am currently designing an app for employees and managers to perform their HR tasks
As an engineer I enjoyed the collaborative aspect of Figma more than the others our team has tried. I don't often create a design myself but I'm asked to view and give input all the time, and share with my team. Figma makes that a lot easier.
Nothing really. Even the price is better than the others we have tried, so it's hard to say no to it.
Cross-team collaboration most of all. It's streamlined feedback and communication big time, which speeds up our iteration process.
Ability to collaborate smoothly, testing mobile apps with ease, importing sketch/other design files
working with components, animating, auto-layout are pretty complex subjects
creating visual artefacts to share a common language amongst the team.
The possibility to collaborate in design
Sometimes it's a heavy application to run
Figma was a great tool to create and prototype solutions, not only to show the prototype but as an exhibition tool for the results.
The tool is very easy to use after learning the basics. It's really cool that I can create a simulation to go through an application idea in Figma. It's extremely valuable.
Nothing about Figma stands out and poor design, I am very happy with it.
Creating demos and app simulations. It's also great for general image editing.
Easy to use and extract design assets. It even offers some CSS styling.
In some cases, it can be challenging to change the asset
It allows previewing the designs in a web browser, so it's straightforward to share interactive mockups with clients.
Figma makes a person a good designer. It is easy to use and an opportunity for the freshers to be ahead in the designing department. While working with a team, it gets accessible and very supportive to make presentations.
It can only use offline. Components are not being with auto layout frame. Ranges of Figma in designing tools are limited.
Guidelines and tips should be provided through Figma to users to be more comfortable while using it. Many benefits are there of using Figma and itself an ample opportunity.